Posts Tagged ‘the Fictory’
Postage Inc’s sister studio, theFictory is getting ready to go to the Boston Comic Con this month. They are exhibiting in Artist Alley so check them out on Saturday and Sunday, April 21 and 22 at the Hynes Convention Center in Boston. You won’t miss their flashy setup.
theFictory is prepping for their exhibit in the Postage office. They hit up Guitar Center for lighting equipment and fixtures, which are currently taking up a good chunk of office space. Over the past few days they have been working on the booth’s layout, which is now complete with flashing red, green, and blue lights, a spotlight, the video pinball table, and a flat screen TV! We’re going to top it off with a custom “theFictory” sign from Nancy Seibert at Advanced Signs and Graphics in Lancaster. Now to take it down, pack it up, and set it up in Artist Alley at the 2012 Boston Comic Con!
This follows our over-successful kickstarter campaign thanks to the help of our friend and associate Jeff McComsey and the proud and triumphant Atomic Robo fans! Production will resume in July 2012 and last only a few months until we have completed the film. This is due to us wanting to completely clear the schedule and move into a new studio space in downtown Lancaster that has been in the works for several months now. In the meantime we are working on some unlocked products including TWO Atomic Robo video games created for mobile devices.
Joseph called it level up. Housecleaning may be another way to put it. Either way, The Fictory got a facelift over the weekend. You can easily see our IPs including comics and games right on the right-hand side! You can also go straight to the new nxtbook enabled Stabb Gunner comic. We encourage you to check it out as we anticipate the acceptance of Pinball Shuffle to the App Store!
We often get questions like this: Where do the fictory and Postage, Inc. fit together?
The basic answer is this, thefictory has always been the property and passion of Postage Principal, Joseph Krzemienski. As we worked more and more together, Postage sort of became thefictory’s father, offering a place and support in financial and other encouraging ways. As we move into the future, thefictory is starting to become an imprint for properties we are working on in-house rather than our client’s properties in which we still really enjoy participating.
It’s been both an interesting perspective and a difficult task to be on the side-lines for the production of Atomic Robo: Last Stop. I get to see the progress and share in some of the triumphs but I’ve been trying to strategically disconnect myself from the intricacies that represent theFictory animation pipeline so that I can give it my full outside perspective when it comes time to edit and color.
The word around the studio is that they can see the light at the end of the tunnel. Scenes that have been being drawn for months are finally finding themselves in our compositing software and the story is looking so much more complete.
Of course, when you are dealing with a property that is already so popular, theres a lot of pressure to do it right and good by the authors and fans… I see Joe sensing that pressure but standing fast. The internet (“social” networking in particular) has given everyone a voice including naysayers which is such a cool thing but also something that makes you have to keep your emotions in check and your eye on the prize. We’ve shown you a teaser which doesn’t even scratch the surface of final coloring and shading… that’s something we know and we’re keeping in our pocket for the release of the film. The coolest thing is that no matter what people want to compare it to, theFictory has a style all it’s own. I’m constantly impressed at how these seven to ten visual artists can completely ignore one hundred years of animation (in a good way) and come up with something that is truly unique both in process and in art-form. Read the rest of this entry »
We wanted to share this rough Line test for the star of an upcoming project featuring our President, Barack Obama! I realize this sounds weird but we’ll be bringing more information when it’s safe to talk about.
When looking at the loop, note the tiny duplicated figure on the top left. One of the reasons I’m not so concerned with facial accuracy for now, aside from the fact that this is a test, is because the final animation will be much much tinier than the large figure featured above. So as this blog post’s terrible pun suggests, there will be many revisions moving forward. But that doesn’t make the process any less fun!